The Little Dude
The Little Dude
Hello there, my name is Ata Yigit Ustundag. I am a 20 (soon to be 21) years old Computer Science student in The United States. I am experienced with the C# programming language and recently started developing games with it. This is not my first game but this is the game that I want to keep developing. The main goal of The Little Dude project is to create challenges for people and have fun in their free time. The game has traps in it. The game was played by over 20 people and based on their actions and the route they followed I re-designed the maps over and over again.
To play the game on your browser visit: https://monstastudios.com/game.html
Game Details
- The Little Dude is free to play game that you can play on your browser or install on your computer.
- The game is still under development and other maps are still being designed and current map designs are going to change a little.
- There are 3 maps currently in the game and more to come.
- Goal to complete platforms as quickly as possible.
- Can be played with a controller.
- Can be played on phones, iPad, or other mobile devices that can run browsers. (Controller)
System Requirements
- Just to have a modern device that can run google chrome or safari.
How To Play?
To play the game you can use:
- a/-> : to move left
- d/<- : to move right
- Space Bar: To jump (the longer you hold the space bar higher it jumps)
Status | In development |
Platforms | HTML5 |
Author | MonstaGameStudio |
Genre | Action, Platformer |
Made with | Unity |
Tags | 2D, Retro, Singleplayer, Unity |
Development log
- The Little DudeFeb 01, 2023
Comments
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Was pretty tough seems the colliders are larger than they should be. Movement was tricky too. Fun little concept and the art and level design i did like good work.
Hey man! Thank you for your honest review. The game has its challenges. The sizes of the collider depend on the run. For example, it can be larger or smaller each time you run the game but, it will not make many differences because it is still winnable. It is a kind of luck and skill at the same time. When I heard about this jam I first thought about making something on .Net Framework but then decided to use Unity and my Unity skills aren't too good. I also added the feet of the character to the front half of the character so if the character's feet are on the ground (front half on the ground) you can jump otherwise you can't jump.
Very cool it could be a pretty good game with a little work. Keep it up!